Quote:Yeah I know. My point is that they will need a bunch of testing on this. For example rogues vs feral druids is probably balanced properly right now. I'm not that familliar with rogues, but you seem to think that 10 more points would give you a big boost. 10 points would do about nothing for a feral druid, other then a little pvp utility. I don't think adjustments are impossible, just that it's one reason why I don't think the expansion is less then 8 months off, even if it's announced later this week.
I didn't say it would gives Rogues a big boost, I said it would give Mutilate a big boost. Mutilate right now simply isn't a raiding build. Unfortunately, people haven't really tried Tier5/6 Mutilate for two reasons - poison immune mobs and Blade Flurry. So I can't say how out of line it is with Combat at that point, but from my Tier4 findings it's a decent amount behind. Just going to level 80 like we got to 70, taking current targets, Combat Dagger would probably switch to a weird hybrid Seal Fate/Combat Dagger build making the comparison basically "Is Mutilate with Opportunity better than Combat Dagger with Combat Potency?" I'm not sure, but Mutilate might be able to win that comparison.
You'd think Combat Swords, the current strongest, would gain a ton from getting Seal Fate, but its gained CP from Seal Fate will end up much lower because of the lower crit rate compared to Backstab, and the dual-hit nature of Mutilate. Combat Swords would more likely be the one to gain the most from new Combat talents, because it can give up Assassination talents the easiest and doesn't ever even consider Subtlety.
Quote:Remember, TBC raiding, except for Kara, was horribly untuned. Hey, I think I'll go preorder Hellgate. The gameplay trailer looks amazing.It was, yes, but one patch pretty much cleaned up the vast majority of raiding issues - both class and encounter based. The problem was the patch took too long.
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