/stopcasting
#14
Quote:When your 2nd cast completes, it "uses" the charge even though it wasn't instant. Basically your charge is completely wasted.

So this isn't what I'm getting at. This happens all the time, but if your Smite wasn't instant the charge isn't used (you can either use it after your current cast, or cancel and hit it (which I think is a waste of time given that it is a 2 second cast only, by the time you cancel and hit it again you could have just completed your cast).

My question was really about searching for help on visual indicators to keep my timing on track. I end up in this "Why isn't my cast bar moving? Did I double tap and cancel? Was it a Surge of Light? Should I hit it again?" kind of situation.

It's a matter of shifting attention from the cast bar to a global cooldown in a reliable fashion that I'm getting at.
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Messages In This Thread
/stopcasting - by Brista - 07-26-2007, 03:00 PM
/stopcasting - by TheDragoon - 07-26-2007, 03:05 PM
/stopcasting - by Bolty - 07-26-2007, 03:33 PM
/stopcasting - by Brista - 07-27-2007, 01:06 AM
/stopcasting - by vor_lord - 07-27-2007, 05:19 AM
/stopcasting - by oldmandennis - 07-27-2007, 06:36 AM
/stopcasting - by Arnulf - 07-27-2007, 11:46 AM
/stopcasting - by RTM - 07-27-2007, 01:50 PM
/stopcasting - by Pantalaimon - 07-27-2007, 02:23 PM
/stopcasting - by Klaus - 07-27-2007, 03:24 PM
/stopcasting - by LochnarITB - 07-27-2007, 04:18 PM
/stopcasting - by PapaSmurf - 07-27-2007, 04:27 PM
/stopcasting - by mandydax - 07-27-2007, 11:15 PM
/stopcasting - by vor_lord - 07-29-2007, 10:26 PM

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