07-26-2007, 02:38 PM
Quote:I don't know that a bit of randomness invalidates the whole system. Over the course of hundreds of game (more then you can probably play in chess), it evens out. Primary evidence of that is that team Pandemic pretty much wins everything. The disparities between classes don't inherently make it a bad system, the problem is that some classes are good in all or almost all situations, and some are bad nearly all the time. If it really was a giant game of rock paper scissors, I think most reasonable people would be ok with that.
The only reasons it seems like Pandemic is winning all the time is because a) they have 5 people on the team, and they can produce almost any matchup that is strong against opponents' matchup, andB)if you are judging them from their success at WSVG, there isn't even 1/10 of the good teams represented there.
WoW is simply not built for PvP - it's a PvE game with some PvP tacked on. Trying to balance PvP here is like trying to make Waffles out of Jell-O mix - it just doesn't work. Randomness is only a very small tip of the iceberg - you have to balance cooldowns, PvE performance, pets, CC, healing, burst, latency, and let's not forget the horrible system that is Rage - and this is just for starters.