Random Tidbits and Interesting Things
#4
Rogue Sap thing has always been that way, though it has been stated that it'll be fixed "Soon™". In fact it won't trigger any guard aggression if used in neutral outposts, so the sooner the better, really, since nothing is more fun than trying to get from one end of Area 52 to the other without being chain-Sapped every step of the way.

It is one of those irky little things. Sap doesn't flag players for PvP or triggers guard aggression, but Hunter's Mark does (Zero damage, zero aggro), ressing killed players does ("Hey man, I saw that warlock DoT and chain fear you to death while draining life to keep the guards from killing him before he could run away. Lemme get you back on your fee- ARGH, MY ORGANS!"), and healing does.

Generally though, GMs are clueless as to how to deal with Rogue Sappers. As it stands, it's a legit and valid gameplay mechanic. Hopefully when Blizzard gets around to fixing it instead of nerfing hunters out of Arena games, it will no longer be an issue.

Also, with regards to the Skyguard Prisoner quest: Man, that's fun. Knowing that he respawns in three places helps a lot, and I in fact use that little piece of information to get that quest done at the other two spawns other than the southernmost one (The two Skettis spawn in a very unfriendly position for hunters, while the northeast one is an absolute cakewalk).
When in mortal danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.

BattleTag: Schrau#2386
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Messages In This Thread
Random Tidbits and Interesting Things - by Bolty - 07-24-2007, 01:26 PM
Random Tidbits and Interesting Things - by Monkey - 07-24-2007, 07:45 PM
Random Tidbits and Interesting Things - by NiteFox - 07-24-2007, 07:49 PM

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