07-24-2007, 02:01 PM
Quote:The appropriate way to solve the problem is for Blizzard to implement a handicapping system to the arena. Matches are arranged based on absolute rating, but point exchange at the end is based on handicapping. Handicapping can be determined by single class balance vs. Battlegroup 70 class balance (for an expected class ratio) or by full team makeup vs. an expected class ratio (the 2nd being significantly more difficult to maintain).This is actually a pretty fascinating concept. What if playing popular classes on your teams gave you fewer points for wins and a bigger punishment for losses? Blizzard can calculate hard numbers for, say, the top 500 teams in a Battlegroup. If there are an overabundance of Warriors, teams sporting Warriors (especially those common 2-Warrior 5v5 teams) would score fewer points for a win.
Would we see a sudden surge of Hunters and Druids on Arena teams?
It would sure benefit my 5v5 squad. We have 2 of the 3 least-represented 5v5 classes, Rogue and Druid. I think sometimes we beat opponents out of sheer shock value. :) "A Druid? What's that?" Having 2 of your 5 members starting out in stealth can throw a curveball to some teams, especially when that Druid pops out and Cyclones one Warrior while rooting the 2nd.
-Bolty
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.