07-24-2007, 12:27 AM
Quote:You may want to also consider that Starfire is arcane and therefore will usually gain an additional 10% damage from Curse of Shadows, while no raid buff will enhance Wrath that won't enhance Starfire (unless you get lucky with timing on a stormstrike). Even 10 man raids will often have Curse of Shadows up, and you can pretty much count on it 100% of the time in 25 mans. I don't know if that changes the ranking of which spell to use, but I thought I might mention it as another factor to consider.
Point taken, based on theory craft Wrath does 22% more DPS than Starfire, so while Curse of Shadows does narrow the gap, there is still a lead with wrath.
As a side note, it is nearly impossible to maintain a perfect 1.5 second cast on wrath. Due to latency issues starfire does get a boost from the longer cast time. In addition, Starfire DPS goes up with NG procs. With a 25% chance to crit that equates to a 4.2% increase to DPS with Nature's Grace. Between Curse of Shadows, NG procs, and cast latency they may be closer than I originally depict. I'll need to take these issues into account and re-calculate my numbers. Perhaps Wrath is not the clear winner.
D