07-23-2007, 03:28 PM
Quote:Now? If warriors don't get nerfed, and soon, I don't see myself playing for much longer. I understand that they're supposed to be my foil. That'd be fine with me if I was facing them ~25% of the time. It's every single game though, and the only explanation for that is they ended being the foil for too many other classes.
Note, I don't have that much experience in 2vs2, and the priest/warrior combo isn't that great of a team in terms of balance. But if you look at the numbers Mirajj posted it looks like warlock/priest dominate the top 2vs2. This is the paper to the rock warrior/paladin combo. I wouldn't be surprised that if you guys hit the tier two groups, which are all the warrior/paladins that can't hit the tier one group of SP/warlocks.
I've basically decided I don't like 2vs2 as much as 3vs3 or 5vs5. There are to many hard counters. Everyone basically knows it. And once you get higher in the ratings you are going to stop seeing the retarded players. This means that against your counter you are basically screwed.
And that really sucks for my 2vs2 team because we have the cloth priest, which rogues/warriors do well against. And my as a warrior that casters and kiters do well against me (need a paladin to stop good kiters).
As for what you can do against warrior/healer teams:
Warrior/Paladin: Only caster teams really have a chance because the paladin has so much armor. The only way we've beaten these teams is get the paladin to bubble, mass dispel it, and interrupt the heal. The problem is only bad paladins let themselves get that low. The mana burn strat is hard to pull off because, well like you said, it's hard to ever get one off.
Warrior/Shaman: The fairly high armor of shamans is also a pain. At least you can dispell ES. Only thing I can think of is throw dots on the shaman, which does almost nothing. All the interrupts on the priest are hard to heal through.
Warrior/Druid: I actually haven't fought a good druid/warrior team. The few I have fought I've been able to catch the druid in caster form often enough to kill them quick they a smart druid should allow.
I know you don't like it Quark, but warriors are just the counter to your team, and that's they way the game is. Make a shadow priest/warlock team and you'll destroy them. Want less hard counters (not none, but less) and play a 3vs3 or 5vs5. Eh.