Quote:The thing about Resto 'Tree' Druids and Druid healing in general isn't that it can't be effective. It's more that it has had it's focus shifted towards HoT's completely. And the problem with HoT's in most situations is that they require other healers to realize this is how druids heal and play nice, because literally, with HoT's we can have our healing completely nullified by other healers tossing heals on those targets.
Except for personal Healing Meter scores it doesn't matter that HOTs get over-written
Look, if you have 5 healers casting a 4k heal at a 4k deficit 4 of them are going to be redundant. And that's fine. The reason you have lots of healers spamming heals on a tank is because it's distinctly possible he may take more damage than his life total in less time that it takes to cast a fast heal
So when you have lots of healers spamming heals on, say, a 15K life tank, if damage spikes so that he takes 12K and then a second later 5K those heals will save him if one is lucky enough to land in the one second gap.
It doesn't matter that for 99% of the fight you over-write each others heals. It doesn't matter that paladins with their 2 second casts and the ability to shove hots out of the reckoning most of the time top the Meter
All that matters is that the tank doesn't die
So if in that gap the sequence is
Boss hits Tank for 12K (crushing)
Rejuvenate ticks for 800
Lifebloom ticks for 2K
Boss parries (giving the boss a speeded up attack)
Boss hits Tank for 5K
That is wonderful, that is the reason raid leaders bring excessive amounts of healing capacity to the extent that most of the time HOTs have no chance to breathe
In playing the game of Land Some Heal Blindly In The Gap Hots are very very effective
In fact what you do NOT want is:
Boss hits Tank for 12K (crushing)
5 Healers start casting Holy Light
Tank parries (giving the boss a speeded up attack)
Boss hits Tank for 5K
Tank dies
5 Holy Lights land which would have healed tank for 6 k each
That is what all healers have experienced at times in raids when we are reacting to spikes - we ALL simultaneously react and we all land the heal just a millisecond late. I know I've seen that quite a number of times
So the virtue of HOTs is they are on a different pattern to other heals and complement it very well, far better than just one more healer spamming the same vanilla short heal as everyone else