I don't know crap about Druids in PvP. I only know that cyclone irritates me. :)
But you might find some really great info over at Elitist Jerk's PvP Forum. A nice thread about feral druids and arena play has some choice tidbits, like this one from Leleth:
Anyway, I recommend you read the whole thread. Choice moves like cycloning the enemy MS warrior from stealth to break up their whole attack rhythm, and using cyclone/bear charge to shut down two players at once for that short burst of time are sweet.
-Bolty
But you might find some really great info over at Elitist Jerk's PvP Forum. A nice thread about feral druids and arena play has some choice tidbits, like this one from Leleth:
Leleth Wrote:Damage:
Since I am most of the time free to use my form of choice I take catform on this one. (obviously )
Our Damage is great while we do not do anything else. We can easily stay on a target and provide semi manafree, very high burstdamage.
While featuring 149% speed due to the gladiator set bonus it is simply trivial to shred harmstringed targets. Even if you decide not to blow the mana for breaking the snare, your energy is still regenerating and your damage will be even more bursty. Depleting 3 shreds for 42 Energy for 2700 damage per crit within 4 seconds is simply amazing burst.
While my damage in bearform is lacking I can still charge to a harmstringed target and stay on it because I am simply faster (while harmstringed myself) and my bearform does more damage to your squishy than your warrior does on my 14k armor. Sometimes I simply choose to stay in catform and tank one warrior.
(Having the warrior on myself frees up our hunter to do his shot rotation and that nearly doubles his damage)
-> No meelee class works without snared targets in a group situation.
Healing
I got about 6500 mana. Switching to my healer staff I feature roughly 730 addhealing.
You will not out heal anyone as a feralbuild though. I usualy switch to healermode if my paladin or shaman cry "sheeped", "counterspelled" or anything similar into their microphones. I am there to cover the healing for a few crucial seconds. This is also the point where I switch to defensive cycloning.
Tranquility is amazing for that job.
Problem: Druid heals are designed to work over time. So the classes healing style does not support my roll as the emergency healer perfectly. (no NS/Swiftmend)
Usually I can buy the few seconds needed for my healers to recover.
Crowd Control
A druid can shut down 2 healers at the same time for about 9 seconds with a combination of bear and cat. One target can always be cycloned.
Usualy I only cyclone healers while
a) I need to shift anyway because of a snare/root/...
B)I just blew my finisher and need energy anyway
c) I feel the target will die
-> all of our CCs need to be maintained.
Anyway, I recommend you read the whole thread. Choice moves like cycloning the enemy MS warrior from stealth to break up their whole attack rhythm, and using cyclone/bear charge to shut down two players at once for that short burst of time are sweet.
-Bolty
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.