06-05-2007, 12:39 AM
Quote:I haven't played GW in a while, but it was no better or worse than WoW's PvP when I did. It was no more balanced, and there was no less pointless PvE crap to be done in order to be competitive. All that remained was the fact that I greatly disliked the method of control and general UI that GW has versus WoW's extremely customizable UI options.How about the fact that you were on equal footing with everyone and your skill and your skill choices are what won the day, not what you were wearing? In fact, if you were wearing something worse than the rest of your competitors or teammates, you only had yourself to blame, not the 39 people you were guilded with. Or the fact that they had instant queue's from day one? Or you could PvP for your 'advancement' never having to have set foot into (admittedly) possibly the worst PvE since Pong? (though that wasn't from day one, took a ton of hounding on Izzy & Co. to get faction put in.)
For straight-up PvP, I'll stick with the Unreal Tournament series:)
As far as the UI not being customizable, I have basically the same interface on both games, everything UI related in the bottom 20%, chat on left, skills in the middle, hp/target bars above skills, combat log/map on right. WoW allows me to fancify things with custom graphics, but the integral pieces are identical, ymmv of course. :D
Not trying to be down on ya Artega, but for most of us that play both games, there's a night and day difference in WoW PvP & GW. :wub:
Cheers,
~Frag
Hardcore Diablo 1/2/3/4 & Retail/Classic WoW adventurer.