07-25-2007, 12:19 AM
Quote:Well if you handicap to the general population, then you end up not handicapping the dreaded war-pal much at all. They are 24% of the population when expected is 22%. Double hunters would be **PENALIZED** playing against them. Priest-Rogue would get a tiny advantage.
No, you determine handicap by looking at the the top #X teams vs. the general population...
That is you handicap to get the top team ranks representing the general population. You have to use the top ranks because these are where people will maximize potential of a class.
You look at what the top #x teams per battlegroup have for % of each class at the end of each season vs. % of that class at 70, Classes with high ratios (like 2 to 1) receive heavy negative handicapping and those with low ratios (like 0.5 to 1) receive heavy postitive handicapping.
For example, in 2v2 rogues are reasonably represented, so wouldn't get much handicapping, but in 5v5 they would have +handicapping. Hunters would receive +handicapping in all brackets and paladins -handicapping in all brackets.
The downside is that these are spec specific, yeah prot warriors get hosed, but they get hosed anyway, there's really only one arena item for prot warriors anyway (shield). You can't balance arenas around what are quite obviously non-PvP specs.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.