05-19-2007, 09:38 PM
(This post was last modified: 05-19-2007, 10:12 PM by Archon_Wing.)
Quote:And it still doesn't make me feel any better, because when build-macro-spamming, I feel like I'm in a race against time, that I'm always losing. Forgot to have that fourth factory working out tanks for a minute? Even if it won't matter, I feel like kicking myself when it happens. And it happens far more often with me then it does in WC3 (Although there, something like that is probably a 'gg' right there)
Well, it's a video game after all so dexterity is a part of the game! It's not chess.;)Also I forget to produce units out of certain buildings for minutes on end. I am definitely a clunker, whatever you might say. ;o
You can always be more aggressive and try to harass your enemy. It doesn't matter if you can't build units fast enough if you distract him so that he can't build units. As long as he makes mistakes more than you it doesn't matter if you forget to produce units sometimes. Kill his workers, attack lone units and buildings and stop him from expanding. Or take expansions yourself. If you defend yourself well enough, you might realize you have 3k minerals and suddenly pump a huge army out to run your enemy over. And yes, this oftem means taking the battle to your enemy. I often can't outproduce my enemy either but I can often screw them up so badly so it doesn't matter.
Some ideas to annoy your enemy (depends on what maps you play of course)
Zerg:
Vs terran: Keep him at bay with a lot of sunkens and go mutalisks. Harass anything that isn't guarded, but never confront him directly. Pretty soon he'll have to cover his whole base in turrets, which wastes him minerals and gives you time to expand and get lurkers. Lurkers require minimal micro and a few can take out a whole army if you are sneaky enough. Late game, doom drops on his main base are the bane of most terrans. Also, small amounts of lurkers + dark swarm are extremely hard for terran to deal with
Vs. Protoss: Once again lurkers are a real pain to deal with. Keep them spread out and outside the range of cannons. Speed zergling abuse is really annoying early game. If he leaves his base, go straight for his minerals and destroy his probe/nexus.
vs Other zerg: Once again, speed zergling abuse. Against weak opponents you can add a sunken rush too. I've had games where they built a early spawning pool and zergling rushed me when our bases where close. However I manage to buy enough time to build sunkens in my base and also sneak a sunken in his base while he was too busy slaughtering mine. He couldn't save his hatchery, and proceeded to call me a hacker.
For Protoss:
Vs Terran: I don't care what anybody says, Dark templars are really annoying against terran. It makes them extremely paranoid. Good players will retreat their dt once they see the comsat scan, if they haven't picked off a bunch of units already. Late game arbiters or carriers are also extremely annoying. Carriers are easy to micro as you usually don't have too many. Remember they can move while firing, making them extremely annoying. Also early game, if he's trying to wall you can mess with him by building a pylon to prevent him from walling in.
Vs zerg: Well corsairs obviously. You only need a few, or only one if you are fast. Harass overloads, and use dark templars to bother him where there aren't any overlords.
Vs Protoss: Well those reaver things sure are annoying
Vs all: High Templar+ shuttle+ distraction = many dead workers.
As Terran:
Vs. Protoss. Vultures and mines. They're cheap and you can lay them anywhere. Makes for good scouting too. I've lost so many games because I let vultures get past my units and they picked off a bunch of probes. And of course, let's not talk about cliff abuse
Vs Terran. Dropships Dropships Dropships. Is your enemy too busy defending his front with 34 tanks. Well he's in for a surprise.
Vs. Zerg Ahahahaha all the random crap you can do to a poor zerg. The most obvious is a fast dropship. If they've been sunken whoring, this can really annoy the crap out of him. Bring firebats along to be a real pain in the ass. Also irradiate your own science vessels and send them flying over his drones. That will really piss them off. Irradiate a lot of things in general.
So you might say, these things won't work if he builds mass defense in his base or keeps his army at home all the time. Well that's what you want. If he builds mass defense, he isn't attacking you or expanding. He might forget to build units. And what's more important is that he's spending a lot of time worrying about which angle your coming from. It's much easier to harass than to defend against all angels of harassment.
Now you might run into a Korean robot pro that simply overwhelms you anyways. But whatever, you don't play 16 hours a day.;)But with the right tactics you can easily destroy people who can make units faster than you. And yes micro won't save all your units, but hey this is war. Not everyone is going to survive.
With great power comes the great need to blame other people.
Guild Wars 2: (ArchonWing.9480)
Battle.net (ArchonWing.1480)
Guild Wars 2: (ArchonWing.9480)
Battle.net (ArchonWing.1480)