Mods and Performance
#4
Quote:How much do various mods contribute to lower FPS and choppy graphics in 25 man raids? I was getting down to 5-6 FPS while tanking Thaddius last night, and though I was able to flip sides appropriately when my charge changed, it is more than a bit annoying.

I do plan to upgrade hardware, as per the hardware for wrath thread, but in the meantime, perhaps I should cut back on mods.

Anyone have ideas on the worst offenders or what options in mods I might look to disable?

I have already disabled Recount, and am not running a damage meter (there hasn't been a good one since assessment died anyway).

I run a ton of mods - around 50 or so. Most are very small and/or useful for raid leading, and some are cosmetic or fun. Off the top of my head:

Pitbull
Cowtip (tooltip customization mod)
Grid
oRA (to set up tank targets and display them nicely)
XRS (see who is not in range yet or missing buffs)
FuBar (clock, money, guild, rep)
Itemrack
ZOMGBuffs
Bartender
Simpleminimap
Chatter
Parrot (a variant of SCT)
LoggerHead (turns on /combatlog during raids)
Omen
Power Auras (displays an aura around my toon and timer below it so I know when to refresh seals)
Dotimer
ElkBuffBars
Incubator
DeadlyBossMods
Auctioneer
Altoholic

I can post a more complete list later, but that gives an idea.

I was considering trying to live without ElkBuffBars (I love how it automatically puts my debuffs in a specific spot though, so as a tank I can tell at a glance when something is on me or about to fall off).

Pitbull, as well, I might try to replace with some simpler mod that just lets me shift the player, target, and target of target frames around (need them accessible as a tank), if that could help.

Parrot, I might disable, though perhaps just turning off a lot of its frivolous functionality might be enough (I get so much dmg-out and dmg-in spam I can't read anything anyway, but do like having warnings and such thrown up to the middle of my screen).

Cowtip makes me wonder...perhaps all the parsing associated with generating those custom tooltips for mobs I hover over and unit frames I hover over hurts performance?

You've got several redundant mods there.

Properly setup, you do not need Grid if you have Pitbull. Pitbull is a very all inclusive mod when setup properly.

With ZOMGBufftehraid, you do not need XRS checking for who does and doesn't have buffs, just mouse over the ZOMG icon and it will pop up the raid and tell you who has what and who doesn't have what. The only use I have for XRS now is to tell how much mana classes have.

Power Aura and DoTimer are also redundant as they perform the same function with DoTimer covering even more than Power Aura does.

I'll take a screenshot tonight (10 man) and one Sunday night (25 man, hopefully our weekly knock over of Sartherion and Archavon goes down) to show you want you can do with Pitbull (and I don't have it fully configured, just what I find useful).
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Messages In This Thread
Mods and Performance - by Mordekhuul - 12-18-2008, 02:45 PM
Mods and Performance - by RTM - 12-18-2008, 03:51 PM
Mods and Performance - by Mordekhuul - 12-18-2008, 03:57 PM
Mods and Performance - by Lissa - 12-18-2008, 04:14 PM
Mods and Performance - by Mordekhuul - 12-18-2008, 04:24 PM
Mods and Performance - by PapaSmurf - 12-18-2008, 04:32 PM
Mods and Performance - by Mordekhuul - 12-18-2008, 04:47 PM
Mods and Performance - by shoju - 12-18-2008, 06:44 PM
Mods and Performance - by Mordekhuul - 12-18-2008, 06:50 PM
Mods and Performance - by Taelas - 12-18-2008, 08:59 PM
Mods and Performance - by Chesspiece_face - 12-19-2008, 05:58 AM
Mods and Performance - by Artega - 12-19-2008, 06:11 PM
Mods and Performance - by Trien - 12-21-2008, 01:11 AM

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