Quote:If a Hunter is willing to look at what gems they have available and maximize their gem use to increase their longevity along with getting certain enchants (mainly mana prime for chest), they can increase their longevity as well with only sacrificing a small amount of crit and AP.
If you're using gems for mana, you're not using them for ap/crit/agi.
Quote:Quark, I'm not just comparing the items to tailoring, I'm also comparing them to random drops that you can get from various bosses. Handwraps of Flowing Thought and Soul-Eater's Handwraps > Tier 4 and Tier 5 Gloves for most Cloth DPS classes. This extends to other slots for Head, Chest, Pants, and Shoulders. The set bonuses do not make up for the disparity on this either. And before you say, you're not looking at 2.1 stats, I am Quark. I'm very much paying attention to all the information coming off the PTR and is being put out there for people to see and the fact of the matter is this, the sets are not worth it most of the time, even when considering the bonuses you can get.
The changes are not all in yet! Stop doing that! You're comparing underbudget items to regular items. The only looks you can take right now is saying "how's the distribution?", because the items aren't really changing much in design, just some +s.
Quote:Let me ask you this Quark, how closely have you looked at the differences between a BM, Marksman, and Survival Hunter? Do you realize that most Survival Hunters take the most damage producing talents in the first 4 Tiers of Marksman? Do you also realize that if you stacked up a Survival Hunter next to a BM or Marksman Hunter that, while they will have anywhere from 200 to 400 less AP, they will instead have on the order of 10%+ more crit? Do you also realize that Mortal Shots, if you go 5/5, means that every 1% crit is equal to 1.3 times more damage? This means a Survival Hunter is going to have more damage through crits meaning that even with that 200 to 400 less AP they're going to be close, not surpass Marksman, but close to them in DPS.
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Quote:Class/Tree % Specced % Skipped 31 % Avoided 41
Hunter/Beast Mastery 22.0 2.2 9.8
Hunter/Marksmanship 72.3 0.4 12.2
Hunter/Survival 5.1 30.8 61.5
They're all wrong? Also, where's this +10% crit? I'm seeing 3 from a talent, then a 6% chance of 10% more for a short while. 6% chance isn't exactly high.
For all that equalization the Survival Hunter tried to get, he skipped all the utility talents. Meanwhile, Marksman picked up Scatter Shot and Silencing Shot, two amazing skills.
I'm not as down on Hunters as Mirajj. That's understandable -> look at how I felt about Rogues before the 2.1 changes were announced. But they are the lowest DPS class right now, excluding Paladins (who can easily do other things). It's disingenuous to keep arguing about all the little things when right now, the high end guilds are pretty clearly saying "2 Hunters, for Misdirection, not for their damage, no more". It's better than "Rogues for trash, not for bosses" but that's still not a comforting thought.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!