Mage Question
#2
In order to answer this properly, you need to understand the mechanics of spellhit and spell penetration.

The game labels all spells that do not have their intended effect as "resists", regardless of whether or not this is actually true. Just as with melee attacks, there is a miss chance with spells. Spellhit counters this (up to a cap). Actual resistances are different. X spell penetration essentially removes X resistance from the target.

This means that spellhit is always useful, but there is a cap on it, and spell penetration is only useful if the mob has actual resistances. I believe the cap is 4% for mobs of your own level, and 17% for bosses, though don't quote me on that.
Earthen Ring-EU:
Taelas -- 60 Human Protection Warrior; Shaleen -- 52 Human Retribution Paladin; Raethal -- 51 Worgen Guardian Druid; Szar -- 50 Human Fire Mage; Caethan -- 60 Human Blood Death Knight; Danee -- 41 Human Outlaw Rogue; Ainsleigh -- 52 Dark Iron Dwarf Fury Warrior; Mihena -- 44 Void Elf Affliction Warlock; Chiyan -- 41 Pandaren Brewmaster Monk; Threkk -- 40 Orc Fury Warrior; Alliera -- 41 Night Elf Havoc Demon Hunter;
Darkmoon Faire-EU:
Sieon -- 45 Blood Elf Retribution Paladin; Kuaryo -- 51 Pandaren Brewmaster Monk
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Messages In This Thread
Mage Question - by Lord_Olf - 04-30-2007, 06:53 AM
Mage Question - by Taelas - 04-30-2007, 11:20 AM
Mage Question - by Quark - 04-30-2007, 12:55 PM
Mage Question - by Xanthix - 04-30-2007, 02:21 PM
Mage Question - by lfd - 04-30-2007, 03:31 PM
Mage Question - by Lissa - 04-30-2007, 04:44 PM
Mage Question - by Xame - 04-30-2007, 04:49 PM
Mage Question - by Delc - 04-30-2007, 05:27 PM
Mage Question - by Lissa - 04-30-2007, 06:39 PM
Mage Question - by Xame - 04-30-2007, 09:45 PM
Mage Question - by Lord_Olf - 05-01-2007, 06:17 AM
Mage Question - by Taelas - 05-01-2007, 09:56 AM
Mage Question - by protoshoggoth - 05-01-2007, 03:57 PM
Mage Question - by Malakar - 05-04-2007, 06:04 PM

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