Every class has a place in end-game and the most important thing is gear not class. If you play a shammy at end-game I think you have the following options
- warm welcome in many raid guilds as a healer by speccing Resto
- welcome in most guilds as melee/melee support by speccing Enhancement. Most 25 man raids can see the virtue of bringing one Enhancement Shammy. Shammy, dps Warrior + 2 Rogues + other meleer clearly outdamages that same group with a Warrior or Rogue in for the Shammy
- welcome in very broad-minded guilds as nuker with Elemental spec. It's basically preceived as poor for raiding but some guilds let members play however they wish then work with that
- welcome in some guilds as Elemental/Resto nuker/off-healer hybrid. One of the better choices for a hybrid dps-healer build i think since nuking gear and talents to some extent suports healing too
- accepted in 5 mans as a main healer if Resto specced although not so sought after as Priest (which could be nice if you don't like being bombarded with whispers)
- accepted in 5 mans as dps although lack of crowd control is a drawback
- borderline for arenas/pvp teams
- pretty good at grinding or killing in pug bgs if not resto
Overall it's a decent package but like all hybrids there seems to be more fun from 1-69 when you get to shine in multiple ways than at end-game where specialisation is king
- warm welcome in many raid guilds as a healer by speccing Resto
- welcome in most guilds as melee/melee support by speccing Enhancement. Most 25 man raids can see the virtue of bringing one Enhancement Shammy. Shammy, dps Warrior + 2 Rogues + other meleer clearly outdamages that same group with a Warrior or Rogue in for the Shammy
- welcome in very broad-minded guilds as nuker with Elemental spec. It's basically preceived as poor for raiding but some guilds let members play however they wish then work with that
- welcome in some guilds as Elemental/Resto nuker/off-healer hybrid. One of the better choices for a hybrid dps-healer build i think since nuking gear and talents to some extent suports healing too
- accepted in 5 mans as a main healer if Resto specced although not so sought after as Priest (which could be nice if you don't like being bombarded with whispers)
- accepted in 5 mans as dps although lack of crowd control is a drawback
- borderline for arenas/pvp teams
- pretty good at grinding or killing in pug bgs if not resto
Overall it's a decent package but like all hybrids there seems to be more fun from 1-69 when you get to shine in multiple ways than at end-game where specialisation is king