I am trying to figure out the economics of prospecting. This is just an exercise, really, because I do enchanting and jeweling to buff myself and my friends.
But my ore supplier wants to know why bother prospecting if he can make more money selling ore. This is a reasonable question.
Estimating conservatively, I get 1 small gem per 5 ore, and one biggie per 40.
So, 8 x 3 g for smalls and 45 g for biggie at Stormrage AH yields 69 g per 40 ore. This compares with 1.5 - 2 g per unprospected ore. If my numbers are wrong, they aren't very wrong. They tell us to sell the ore, and forget about prospecting.
As for the economics of jewelcrafting, there are none, and won't be, as long as the price of mats is greater than that of finished products.
As for rings, necks, & trinkets, the +stamina items seem to sell in small quantities. Some of the hi-end designs might become popular as the end game progresses, but it's not apparent to me which are the good ones.
Is anything known about the drop rate of biggies from fel vs adamantite ore?
But my ore supplier wants to know why bother prospecting if he can make more money selling ore. This is a reasonable question.
Estimating conservatively, I get 1 small gem per 5 ore, and one biggie per 40.
So, 8 x 3 g for smalls and 45 g for biggie at Stormrage AH yields 69 g per 40 ore. This compares with 1.5 - 2 g per unprospected ore. If my numbers are wrong, they aren't very wrong. They tell us to sell the ore, and forget about prospecting.
As for the economics of jewelcrafting, there are none, and won't be, as long as the price of mats is greater than that of finished products.
As for rings, necks, & trinkets, the +stamina items seem to sell in small quantities. Some of the hi-end designs might become popular as the end game progresses, but it's not apparent to me which are the good ones.
Is anything known about the drop rate of biggies from fel vs adamantite ore?