01-30-2007, 06:36 PM
Quote:Not sure which skill increases you're talking about, but I don't like:
1) having to re-skill 10 different weapon types -- at least dual wielding I got most of the one-handed types up without too much trouble
2) paying 10g for the new bloodthirst, which does 45% of AP still, but +10 more healing now -- in fact a lot of the new ranks were like this, gold sink upgrades for the secondary aspects of skills.
The worst part of skilling up weapons is the fact that warriors are sooooo stupid. When I hit 60 and started skilling up weapons that weren't maxed I'd do a couple of things.
1) Pop an Int potion
2) ask for AI and MoW from anyone nearby
3) Find the lowest dps weapon of the right type and use it. Increased the longevity of the mob. (If I got low on health just swap in high dps weapons and kill the mob)
4) Find a mob immune to bleeds and rend it to death. Yes, there is a use for rend:) You get a chance to increase weapon skill on each attack that requires a weapon, since rend requires a weapon it's the perfect combo. Plus you get refunded a portion of the rage from the ineffective rend you tried. I used the rock elementals near kargath a lot of the times.
The rank ups for BT are 18s, 25.2s, 27.9s, 29.25s, 29.25s = 1.296g
So I'm not too sure where 10g comes from unless you're talking about your re-spec cost
WimpySmurf