01-27-2007, 05:00 AM
Who cares if there's never a new mana-based consumable in the game? The ones already there can easily triple your mana regeneration in a fight, making mana irrelevant. The minimal DPM cost of the Improved talents, therefore, is unimportant.
The talent sucked, plain and simple, even if the math was wrong. There was no upside to it, whatsoever. Now there is. You cannot possible argue that Improved Fireball sucks. Even with no +spelldamage and no other talents, it's a 40 DPS increase, easy.
Quote:My theory is that it is part of the continuing rebalancing of various classes DPS. Let me understand your theory... you did a bunch of math in a vacuum that turned out to be wrong, and made a bunch of complaining posts about it. The developers may not be able to think through all the ramifications of their changes, but they sure as hell can see that you are wrong. They make the change anyways, and in your ego you assume it was your complaining that forced their hand - despite the fact that the premise of it was fundamentally wrong. Then, when another class gets a nerf in the dead of night, with no chance to respond and they don't like how its done, they are making a mountain out of a molehill.:blink:
The talent sucked, plain and simple, even if the math was wrong. There was no upside to it, whatsoever. Now there is. You cannot possible argue that Improved Fireball sucks. Even with no +spelldamage and no other talents, it's a 40 DPS increase, easy.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!