01-26-2007, 03:35 AM
Quote:If you have a longish gear check fight, a 5% loss in DPM is noticeable. If there aren't any fights that stretch a mages mana pool, then the mechanic is fundamentally broken and needs to be reworked.And this isn't a way to rework it? In any longish fight, mages already have an acute advantage in the mana pool. Evocation and Mana gems are huge, and Mage Armor is also very significant.
Quote:Weren't you the one complaining a while back that a BETA talent that never saw the light of day was a 1% drop in DPS on tank and spank fights?It was more than 1%, it was a 41 point talent, and DPS is much more important than DPM. If your DPS is bad, you're bad. If your DPM is bad, drink a mana pot. Ever read on the consumables debate? You can make mana consumption completely irrelevant with consumables. And do you suppose that the talent changing might have had something to do with Rogues actively complaining about it?
Quote:(weren't you using the now discredited "one roll specials" system to do your math too?).Aye, as was everyone else, as it was the only evidenced system we had at the time, evidence that included posts from Blizzard about the roll system. Don't forget the talent was changed before the new theory came out, which made us further assume we were right.
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