Imp. Fireball and Imp. Frostbolt damage coefficient changes
#16
Quote:I don't quite understand rage machanics, but does this mean that warrior rage gains are dependent on current weapon speeds, as in, they are calculated dynamically and not calculated off base weapon speed (and therefore scaling with attack haste)?

Haste causes the speed of a weapon to become smaller. So you end of getting less rage for a hit when you're under flurry compared to the same hit while not under flurry.

Basically Rage gain looks like this:

Rage = Damage_Done*constantA + WeaponSpeed*ConstantB

constantA changes based upon the lvl of the warrior and the mob (at lvl60 is ~1.6% at lvl70 ~1.3%)
constantB is based upon which hand and if the hit is a crit (*2 if it's a crit) (MH 1.25, OH 0.625)

So basically if Flurry is active then the WeaponSpeed of your weapon is 70% of the listed speed which reduces the amount of rage you get from that half of the equation.

For example if you hit with a 2.5 speed weapon you'd get 3.125 rage for the right half of equation. If you're under flurry then you'd get (2.5*0.7)*1.25 = 2.1875 rage for that hit (for the weapon speed portion).

Hopefully that helps.

-WimpySmurf

Gracile 85 DK wowarmory
Faible 83 Pally wowarmory
Wimpy 82 War wowarmory
Zwakke 80 Sha wowarmory
Reply


Messages In This Thread
Imp. Fireball and Imp. Frostbolt damage coefficient changes - by WimpySmurf - 01-25-2007, 10:40 PM

Forum Jump:


Users browsing this thread: 17 Guest(s)