01-11-2007, 09:04 PM
Quote:I understand your point, but when I am leveling, I only care about fighting mobs at or around my level. And against those mobs, my DPS is actually decreasing, unless I upgrade my gear and spells.
This is exactly how is should be. It is also exactly how it is for melee classes, as mob armor values and agi per % crit increases and such.
If it were on a percentage basis that changed with level, then the percentage would get smaller, but you base would increase with new spells, and you start evening out... again exactly like happens with melee. The system makes sense and fits in with existing mechanics on multiple levels.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.