01-11-2007, 06:09 AM
Apparently, BWL is completely borked. According to Natural on our guild forums:
In response, Berg replies:
Quote:Razergore's adds continue spawning even after all of the eggs have been broken. They continue spawning even after you kill razergore.
I am completely flabbergasted. How the hell could this kind of bug be introduced... hah.
In response, Berg replies:
Quote:Stuff like this always happens. Content programmers in general are much closer to scripters than actual programmers. Sometimes when they are not given an interface to do exactly what they have planned they just start hacking and misusing various triggers and events to cumulatively get the effect that they want.
To give an example I bet something like this is what happened for Razorgore.
Scripter wanted a function to find out if all the eggs were down but none exists for collections of mobs(the eggs are just mobs that dont move or attack). So instead there is some invisible mob under the floor that does not move or attack. This mob does /target 'egg name' and if it has no target it kills itself. If it does have a target, it uses some ability to spawn those mobs.
Well the target system is super #$%&ed now so /target 'eggname' targets Chromaggus or something stupid and the encounter is wholly busted.