01-09-2007, 05:13 PM
Quote:Bah, this does nothing for Warrior's PVP abilities or our damage output. Balanced game? Only from a standpoint of Warriors being able to do what they're supposed to do by default, which is tank. It's like saying that Priests are now your primary healers again. *Yawn*. Protection warriors should be happier. It does nothing for the rest of us.
Quark generally approaches things from a PvE perspective.
Are you really having many PvP issues since the implementation of cheap and good PvP gear?
Even before I got my HWL mace, I was doing pretty well with just a TUF. But once I got my warrior a HWL mace and some high stam gear I started flat out owning. Good mages kill me (but mages who are good seem very rare) and for most warlocks, their DOTs kill me after they're dead.
Other than that, it takes someone who is both skilled and very well geared to kill me in a 1 on 1. If I have some of the healing Lurkers at my back, I'm pretty much completely unstoppable until they get the healer down.
I've PvPed enough to get and spend around 150k honor since the last patch and from the onset of 2.0.1 I had a positive impression of warrior PvP. I see a lot of whining on the Blizzard forums, but my own experiences are very different. Warriors PvP fine.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.