01-03-2007, 01:17 AM
Quote:Thanks for the report Mirajj. One thing I wonder about though -- they can set the experience curve to whatever they want to for the live release. Have they said anything definitive about that?
I've had it from multiple and what I'd consider reliable sources that the experience in the Beta is currently identical to what it will be for Live launch. While it wasn't a grind, it was a significant chunk of time. If Blizz does play with the exp gain/level rates, I doubt it'll be much more than what it currently is. Mirajj has 120 days, 11 hours, 17 minutes to her at the moment. I'd figure I've played her...10-12 hours, maybe 15 since I've gotten the Beta. Myrajj has 122 days, 14 hours, 25 minutes.
Blizz has said they want 60-70 to be as long of a grind as 1-60 was. Well, I didn't make 60 in 48 hours, However, I am getting the xp I would expect to normally get. Unrested, I get about 500xp/kill on an even level mob, which is about what it should be. So it seems that their idea of pacing is right, but that the players are better than they figured. Also, since the zones are smaller, it's easier to group up quests if you want to, and often you can find quests with simliar objectives (one for "Kill x of y", one for "Get a of B off y") to 'double dip'. I dinged to 70 in an area where I had 4 quests that awarded me 12,000xp that required 5 minutes of work for all of them, for instance.
I don't see xp gain being changed much, however.
~Not all who wander are lost...~