11-16-2006, 11:01 PM
Quote:So in effect, the idea is to try to bring slow two handed weapons up in speed for rage generation compared to one handed weapons, ie, making Arms builds and two handed Fury builds more in line with the potential rage generation that a dual wield Fury build generates, and also to make slower tanking one handers more viable as well for rage generation vs. quick one handed tank weapons.Actually, no.
1) The normalization formula favors dual-wielding and not two-handers, because you have damage normalized from 2 different sources (albeit the off-hand is normalized to only 1/2 the value of the main-hand). So in effect, even if your DPS with a two-hander is the same as with two one-handers, your actual rage generation will be higher. Whereas pre-normalization, equal DPS meant equal rage generation.
2) Weapon speed does not play any role in how much rage you generate per second, naturally, outside of talent. It does not play a role in the old formula, nor in the new.
Overall, 2-handers will see the worst of it, in large because they are being optimized to the same number that one-handers are.