10-31-2006, 04:38 PM
Hi,
As to the 'innovations' in D1, there really weren't any. Everything in D1 was already incorporated in one game or another all the way back to Rogue and nethack. What Buzzard did was meld a lot of those features, add great (for the time) graphics, put in some music that did a good job of setting the mood, added some half-arsed networking code, and sorta balance it all in a very enjoyable game.
--Pete
PS 'Buzzard' is Blizzard North, originally 'Condor' before Blizzard bought them out
Quote:. . . the game does follow a path where your character is certainly in a role.Then you have no clue as to what RPG means. It is not that your character plays a role. That would be true of all games where you have an avatar, be they first person shooters, real time strategy, adventure, or what have you. What makes a game a Role Playing Game is that the player (not the avatar) assumes a role. And there's precious little of that possible in either D1 or D2.
As to the 'innovations' in D1, there really weren't any. Everything in D1 was already incorporated in one game or another all the way back to Rogue and nethack. What Buzzard did was meld a lot of those features, add great (for the time) graphics, put in some music that did a good job of setting the mood, added some half-arsed networking code, and sorta balance it all in a very enjoyable game.
--Pete
PS 'Buzzard' is Blizzard North, originally 'Condor' before Blizzard bought them out
How big was the aquarium in Noah's ark?