Booted from game
#9
Quote:I honestly don't agree. Perhaps it's because I'm using a new-age computer, but almost every all of my crashes happen in public games with people that I know cheat. Is there any way that a program could be made that would cancel or ignore the affects of the command to StartNewLvl, for instance, or others?

Yes, that's exactly what I was refering to. I started tallying how many different fixes would be necessary to make Diablo acceptably crash-proof in the face of a malicious player. I abandoned the project with the conclusion that Diablo was simply too fragile to make it worth repairing. During the project I also determined that Diablo's internal logic was considerably more robust than the network interface, which is responsible for the StartNewLvl message (and others) that you have seen.

What are you disagreeing with? I indicated that Diablo was highly susceptible to remotely induced crashes, not that it tended to crash for no reason.
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Messages In This Thread
Booted from game - by GhastMaster - 10-22-2006, 06:48 PM
Booted from game - by Alamara - 10-22-2006, 10:27 PM
Booted from game - by GhastMaster - 10-23-2006, 12:33 AM
Booted from game - by duner - 10-23-2006, 02:57 AM
Booted from game - by Alamara - 10-23-2006, 03:28 AM
Booted from game - by the Langolier - 10-23-2006, 03:52 AM
Booted from game - by [vL]Kp - 10-23-2006, 11:57 PM
Booted from game - by Alamara - 10-24-2006, 03:18 AM
Booted from game - by [vL]Kp - 10-25-2006, 02:59 AM
Booted from game - by Alamara - 10-25-2006, 04:08 PM

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