10-17-2006, 07:14 PM
Quote:I'm sure quark also noticed a couple REALLY nice changes in the rogue trees too. The especially nice one is the addition of a talent that has a chance to gain back energy every off-hand hit. This finally brings gear scaling to energy (%hit, very fast off-hand weapons), so rogues will start seeing synergistic effects in the way that warriors do (stats help damage and help energy that helps damage).
Pfft, One is not "a couple". Half of the new Combat talents (in total talent points spent, not individual talents -> that rate is much worse) being awful is still half. Combat Potency is a nice, unique, skill. Whether or not it is good enough remains to be seen, and it certainly doesn't make up for me not being able to decide where to spend about 9 points in Combat because I don't want to get any of the available choices.
Yes, this applies even with the new Vitality they just announced today (2%/4% Sta, 1%/2% Agi now). 8 more Agi at my gear level is a ripoff.
Quote:I don't think rogues have too much to worry about in the PvE DPS department Quark.I do. Early reports have Hunters kicking much Rogue butt in the DPS department, Warriors beating them (before yesterday's changes), and haven't seen anything on Mages but they were already equal to Rogues and got many, many more +damage% talents than Rogues did.
And every day Blizzard releases one minor change for Rogues while some other class got a complete overhaul I'm getting more angry. Seriously, stop with the stupid games and trying to lull us into sleep with tiny changes hoping we won't notice just how minor they are while everyone else is going up in leaps and bounds.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!