10-11-2006, 02:13 PM
(This post was last modified: 10-11-2006, 02:14 PM by the Langolier.)
Hureg's comment refers to the fact that monsters will target the game's creator if two characters are equally distant. So if these two warrios stand side by side, the enemies will always attack the first warrior, who in this case is the tank, using a shield. The second warrior uses the axe/great sword simply for the higher damage of these weapons, in an effort to stun foes.
I think you are forgetting one main aspect of Ironman, and that is stun. The rogue will have much difficulty stunning enemies in melee, plus her slow blocking could get problematic; the warrior will be able to stun enemies much more effectively. This makes the warrior much more important than simply for his skill. It gets even worse when talking about having a melee capable mage. Their damage would be puny, and their tank skills would pale to even a rogue. I think mage would be most useful to heal others, hopefully use holy bolt on Leoric (and Diablo), and using charged staffs most effectively. They are quite mana intensive, and with limited resources it becomes a problem. Hell, even when I started a normal naked mage, it was difficult to even find enough gold to buy more potions to replace the ones he used just to get that gold. It would be like I would use four small potions to kill just enough enemies to find enough money for three small potions!
I think you are forgetting one main aspect of Ironman, and that is stun. The rogue will have much difficulty stunning enemies in melee, plus her slow blocking could get problematic; the warrior will be able to stun enemies much more effectively. This makes the warrior much more important than simply for his skill. It gets even worse when talking about having a melee capable mage. Their damage would be puny, and their tank skills would pale to even a rogue. I think mage would be most useful to heal others, hopefully use holy bolt on Leoric (and Diablo), and using charged staffs most effectively. They are quite mana intensive, and with limited resources it becomes a problem. Hell, even when I started a normal naked mage, it was difficult to even find enough gold to buy more potions to replace the ones he used just to get that gold. It would be like I would use four small potions to kill just enough enemies to find enough money for three small potions!