rolling Draenae
#9
Quote:Blood Elves

Arcane Affinity
Racial Passive
Enchanting skill increased by 15.

Magic Resistance
Racial Passive
All resistances increased by 5.

Mana Tap
30 yd range - 30 sec cooldown
Drains 50 mana from your target and charges you with Arcane energy for 10 min. This effect stacks up to 3 times.

Arcane Torrent
Instant - 2 min cooldown
Silence all enemies within 8 yards for 2 sec. In addition, you gain 5 Rage/12 Mana/20 Energy for each charge of Mana Tap currently affecting you.
The above Mana value is indicative of a level 1 character as Mana values for this ability will scale with level.


Draenei

Gemcutting
Racial Passive
Jewelcrafting skill increased by 15.

Shadow Resistance
Racial Passive
Shadow Resistance increased by 10.

Heroic Presence
Racial Passive
Increases chance to hit by 1% for all party members within 30 yards.

Blessing of the Naaru
40 yd range
1.5 sec cast - 3 min cooldown
Heals the target of 50 damage over 15 sec.
The above Heal value is indicative of a level 1 character as value will scale with level.

from here http://forums.worldofwarcraft.com/thread.a...p=1#post8459333

OK, so to the question of which class would be the most interesting

Well let's limit it to the available classes. Draenai can roll Warrior, Paladin, Hunter, Priest, Mage and Shaman

The jewelcrafting profession may, like the Enchanting profession, be usefully supported by a ready supply of crafted items. So Tailoring might be the best supporting profession since it's the only crafting profession that doesn't require an additional gathering profession. I have a notion that perhaps you might craft a robe then socket gems into it to skill up and keep needing to procure new robes. A minor consideration at best and very conjectural

Shadow resistance is a nice resistance and perhaps helps tanks the most in PvE. In PvP it helps frontline close combat fighters and ranged classes that actually stop to fight shadowpriests and warlocks. Mages usually don't go toe-to-toe with those classes in pvp or if they do they depend on a combo with massive burst damage where their own shadow resistance is not a factor (eg trinket pyro counterspell pom pyro fireblast spam AE and pray)

Heroic presence helps the character in 2 ways. First as a bonus to his own performance which helps rogues hunters and fury warriors most and priests and mages least. Second as a bonus to group performance. Anyone rolling a character with frequent instancing in mind tends to roll a tank or a healer so that kind of social character is enhanced by this racial. It maybe won't stack though (otherwise 5 draenai would be very strong) so it's not that big a deal in instances since someone is going to be draenai in a typical group in the early Expansion most times, simply because it's the new race to roll. This racial helps Hunters' pets too

The healing ability means more to non-healers. If you can't heal at all a crappy HOT on a cooldown means a lot more to you than it would to a healer. It's certainly not useless to a healer - it means you can chuck someone a minor heal without breaking the 5 second rule, combine that with Inner Focus (Priest talent) and you have significant healing while still at maximum mana regeneration. But anyone who has tried grinding or pvping with a rogue or warrior will tell you healing is hugely beneficial.

Conclusion: my vote would be a Fury Warrior with the Heroism trinket (life gain proc), dual Crusaders, the gain life when critted talent and Bloodthirst. Lots lof little +life gains while fighting as a strong dps character. Also nice if you raid to be slightly better at looking after yourself than all the other melee dps who don't get heals for certain fights
- makes good use of the +Shadow Protection both in pvp and pve as this character will be the focus of many attacks
- makes good use of the +hit aura both for himself and for instance groups he may tank for
- can Hot himself when solo or when pvping. Can also be used to gain initial aggro in aggro-senstitive fights when he is tanking


Aside: you didn't ask about Blood Elves. As a pvper I'd incline to characters that can silence - Shadow Priests and Mages with points in Arcane. Having two silences is exponentially more useful than having one. Mind you warlocks are so scary anyway in pvp that giving them Silence on top is just brutal
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Messages In This Thread
rolling Draenae - by Ynir - 08-16-2006, 10:06 PM
rolling Draenae - by Lissa - 08-17-2006, 03:45 AM
rolling Draenae - by gothmog - 08-17-2006, 06:49 AM
rolling Draenae - by Monkey - 08-17-2006, 11:07 AM
rolling Draenae - by Magicbag - 08-18-2006, 06:34 PM
rolling Draenae - by Tal - 08-18-2006, 06:39 PM
rolling Draenae - by Monkey - 08-18-2006, 09:16 PM
rolling Draenae - by Lissa - 08-18-2006, 10:06 PM
rolling Draenae - by Brista - 08-18-2006, 11:21 PM
rolling Draenae - by Watto44 - 08-19-2006, 01:55 AM
rolling Draenae - by Brista - 08-19-2006, 04:08 AM
rolling Draenae - by Chesspiece_face - 08-19-2006, 08:37 PM
rolling Draenae - by Quark - 08-19-2006, 09:40 PM
rolling Draenae - by Monkey - 08-19-2006, 11:49 PM
rolling Draenae - by Chesspiece_face - 08-20-2006, 01:09 AM
rolling Draenae - by Ynir - 08-21-2006, 06:13 PM
rolling Draenae - by Xanthix - 08-21-2006, 07:16 PM
rolling Draenae - by Urza-DSF - 08-22-2006, 10:24 PM
rolling Draenae - by lfd - 08-22-2006, 10:40 PM
rolling Draenae - by Monkey - 08-22-2006, 11:18 PM
rolling Draenae - by RTM - 08-23-2006, 08:50 PM
rolling Draenae - by Lissa - 08-23-2006, 09:18 PM

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