07-30-2006, 08:20 AM
Quote:alright then, I somehow misread or misinterpreted this statement:
and you can ignore pretty much all my comments on the thread, because they were primarily directed at this statement you made.
OK, let me clarify. Alliance players on Tichondrius and other servers where Horde tends to queue up more than Alliance and who only attempt to enter battlegrounds on heavy prime time periods -- particularly on those holiday weekends that correspond to that particular battleground -- will experience a minor increase of queue length from instant queues to queues of 6-10 minutes. However, even their queues will drop precipitously for all other times, should they choose to play at any time other than prime time or in non-level-capped games, and the overall queue experience will be better for almost everyone. For certain, even though they will have a longer queue length then they are used to during prime time, they will still get to enjoy a larger variety of games and won't be fighting the same people repeatedly. Overall, I think the play experience will be better for everyone.
I do maintain that for those servers with a slight Alliance bias -- like the 1.2 Alliance:Horde ratio you mentioned -- the average queue times will be smaller after cross-server battlegrounds even though the ratio will increase. This is because bottlenecks will be cured. I can attest to how sucky such queues can be, because on Tichondrius, which has a nearly equal population balance but where Horde tend to be slightly more interested in PvP than Alliance, the queues are terrible for Horde. If you go by the ratios of players queuing up for BG's, Horde queues should be relatively short -- only a few minutes -- but instead queue lengths were as long as 30 minutes for AB/WSG and over an hour and a half for AV tonight at a time that should have been a popular time for PvPing.