07-26-2006, 02:43 PM
Quote:2H fury has two additional bonuses:This is the big advantage of a 2-handed fury build in terms of initially gearing up. Also, it is easier to get one good two-handed weapon than it is to get 2 good one-handed weapons.
1) the need for +% hit is significantly reduced, and that is a godsend in blue / early purple level gearing
Quote:2) you get the most from enchant procs (Crusader primarily, but Lifesteal or Fiery work too)I don't quite agree with this. It is true that you will tend to get more procs per enchantment with a two-handed weapon vs. a one-handed weapon due to weapon speed but it is very questionable if this makes you "get the most" from it. Dual crusader procs are very nice and you can only get those while dual wielding. I have found dual crusader to get better and better the more +crit% gear you have since it scales up with flurry (more attacks gives more chance to proc crusader which means a greater chance to have them both up at once). :)
2H weapons are slowest, and the way an enchant proc works is on a proc per unit time average, then applies a % to the weapon. say you have a fast weapon with 5% chance or a slower weapon with 10% chance. Each additional attack has a significantly higher chance of triggering the proc with the slower weapon. This further synergizes with the tendency to prefer WW as a 2nd rage dump (after bloodthirst) for 2H fury vs. heroic strike or cleave for DW. Since WW is an instant it provides an extra chance to proc.
-TheDragoon