Quote:I'd like to echo the idea of just getting the +5 single resist to hold yourself over. In my experience, any resistance-heavy fights you encounter early on are fire. And after that, the variations usually necessitate a new pair of shoulders to go along with that enchant, so having the +5 resist all isn't as much of a boon as one would think.
I'm at exalted, and instead opted to put the Healing and Spell Power enchants from the Zandalar tribe on my respective shoulders, and then individual resistance enchants on my Cenarion (shadow) or Sylvan (nature) shoulders. Just worked out better that way.
Thanks for the comments.
I've just been steamrolling my way to exalted, ignoring my guild, friends, etc, and at 300 rep/hr (when I'm really going) 21,000 rep is only 70 hrs overall, and there's been a big boost from saved Scourgestones/tokens as well as another 1000+ rep from doing the critter-parts turnins and the initial craftsman's quest, so it's not actually that long.
by the way, the really fantastic combination is a priest + affliction warlock. With a bit of a boost from Siphon Life and Dark Pact, the priest can easily keep the warlock (me) at full health AND full mana (via Life Tap). My priest friend also has Spirit Tap, so he can knock off an afflicted nearly-dead undead and get mana regen.
This is truly a combination for eternal grinding; no need to ever stop except to loot. We're putting out 300-600 dps (net) continually for 10-15 minutes at a time, since at any given time 2-4 mobs are afflicted. We are nearly at the point of grinding ghosts faster than Gahrron's Withering respawns.
I don't usually get to have a pet priest, though:)