07-07-2006, 11:15 PM
(This post was last modified: 07-07-2006, 11:17 PM by Concillian.)
Quote:The other key here is that Windfury scales much better (20% of MH average, essentially) then GoA (poisons don't scale at all, so you're pretty much left with the crit bonus). So the numbers start in GoA's favor but lean towards WF as time goes on.
This does seem to be the case. I put in more normal gear we are seeing (high quality blues + some PvP gear like AV gear) with Mark, Battle shout, and trueshot.
~12 DPS higher for Imp. GoA and instant poison
I think RL instructions have been to not use Deadly, So I'm comparing with instant.
Sword with similar gear was less than a 2 DPS difference between improved GoA and WF with similar gear, favoring Improved GoA. Normal GoA caused WF to top out by less than 1 DPS.
Interesting none-the-less. I'm a little surprised by the margin that GoA beats WF on daggers, but I guess that's what this thread is for.
It seems like at our gearing levels:
3 Sword with any warrior = WF for sure.
3 dagger with DW warrior = GoA for sure
3 dagger with 2H warrior = push
3 mixed with 2H warrior = WF by a lesser margin
3 mixed with DW warrior = probably a push
2 rogues with 1 or 2 warriors = WF
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.