07-07-2006, 09:15 PM
Quote:Lord_Ungar is a CE, AD, IM necro so far, and I really haven't noticed anything different with the saving of skill points for this build. It seems that this build still requires the saving of points and synergies won't do much for it. I have one question, though. Has anyone tried what I have deemed a "fatal attraction" version of this build? Instead of using IM or AD to get your first corpse, use Attract, then when he's dead, cast AD, then CE? Would this be a viable option if IM starts to not work? I haven't decided yet if I want to get Lower Resist.I actually use a variation of this technique with my Zookeeper Necro. DV, Attract a monster right next to the Boss (if one's there), drop a corpse, AD, CE and bingo... no crowd (and often no Boss).
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I've pretty much been saving everything for when I hit lvl30 since that's what I'm used to doing. If this is not the way to play this build, just let me know...I am seriously considering doing the "fatal attraction" variant to see how it works.
The DV and Attract tend to keep the monsters busy messing with each other or just standing around waiting to get pasted. It also tends to keep the merc, skellies and Gumby (CG) healthier. I use CG a lot as an Amazon would use her Decoy. It's a different style of play though, more battlefield management instead of "Whack A Mole". I like wading in and mixing it up too which I do a lot with my melee characters.
I finished off Normal with my Act 1 Rogue equipped with an Edge runeword bow. She started with chippies in a 3os Bow. I haven't seen a need to switch yet to a different Merc, we'll see how NM goes.
Good hunting and have fun, that's the most important thing.