Creative use of game mechanics
#1
From one of the Blizz forums:

Quote: You can also keep one of the legioneers before drac sheeped; then mind control him to tank drac .. they do a decent job.. well as good or better than most pug tanked.

Yeah, I never even would have considered that, but having one of those guys conflagged instead of your MT, would be kind of an interesting idea at least to buy some time to get a guard down if you're short on tanking. I imagine Curse of shadows would ensure the MC has a decent chance of not breaking.

Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Reply


Messages In This Thread
Creative use of game mechanics - by Concillian - 05-23-2006, 01:58 AM
Creative use of game mechanics - by Kevin - 05-23-2006, 02:30 AM
Creative use of game mechanics - by Artega - 05-25-2006, 10:19 PM
Creative use of game mechanics - by Zarathustra - 05-26-2006, 04:50 AM
Creative use of game mechanics - by castille - 05-30-2006, 04:31 PM
Creative use of game mechanics - by vor_lord - 05-30-2006, 04:48 PM
Creative use of game mechanics - by Concillian - 05-30-2006, 05:52 PM
Creative use of game mechanics - by ima_nerd - 05-31-2006, 03:25 PM
Creative use of game mechanics - by Kevin - 05-31-2006, 03:47 PM
Creative use of game mechanics - by Olon97 - 05-31-2006, 11:28 PM
Creative use of game mechanics - by Kevin - 05-31-2006, 11:40 PM
Creative use of game mechanics - by vor_lord - 06-01-2006, 06:23 AM
Creative use of game mechanics - by oldmandennis - 06-01-2006, 08:12 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)