05-16-2006, 07:27 PM
Rhydderch Hael,May 16 2006, 12:38 PM Wrote:I think he meant travel to exotic locales, fight alongside (and against) others, commit crimes, avenge injustices, and wage battles.Depends on the arming and fusing circuits, and their settings. The Standard D & D fireball, being absent electronics, tends to behave like a zero milisecond fused impact detonator.
Swords + real life :unsure: . What a strange idea.
I always wondered, though: how does a wizard toss a fireball without burning his own hands? If you ever considered that in a real-life application, the dude would toast himself before he ever got the shot off.
A missile's warhead becomes dangerous only after travelling clear of the launcher. Magic spellsâ do not!
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Use at your own risk.
AS a DM, I usually explained the fire of various fire spells not burning the magician's fingers as a side benefit of the boundary layer . . . for those who asked. :rolleyes: They'd still occasionally cast fireballs at targets 15' away, and take full damage -- half if saved. The boundary layer can only help so much.
Occhi
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete