The difficulty of synching game entrance
#21
Jarulf,Apr 28 2006, 05:20 AM Wrote:Noth in a buble, not fully at live, not just there but not able to interact but completely OUTSIDE the world! When the client has loaded, THEN the server inserts you, starts sending info on the world, allow you interact and so on.[right][snapback]108465[/snapback][/right]

But isn't it the loading of the info on the world that causes the load-in problem in the first place? It would seem that the info on the world would have to be sent to the client first before the character gets dropped into it.
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The difficulty of synching game entrance - by lfd - 04-27-2006, 11:18 PM
The difficulty of synching game entrance - by MongoJerry - 04-28-2006, 05:33 PM
The difficulty of synching game entrance - by lfd - 04-29-2006, 02:15 AM

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