Bug within a bug within a bug lair
#2
That's really odd because all the renders are done on a fixed "stage" with a fixed camera, and the animation is generally a manipulation of the "bones" in the model. There's no postprocess scaling, so I wonder how a bug like that could come about?

:)
Reply


Messages In This Thread
Bug within a bug within a bug lair - by Kharohz - 05-17-2003, 02:47 AM
Bug within a bug within a bug lair - by Isolde - 05-17-2003, 10:06 AM
Bug within a bug within a bug lair - by Kharohz - 05-17-2003, 12:31 PM
Bug within a bug within a bug lair - by Kevin - 05-17-2003, 01:43 PM
Bug within a bug within a bug lair - by Kharohz - 05-17-2003, 02:59 PM
Bug within a bug within a bug lair - by icelord - 05-17-2003, 10:53 PM
Bug within a bug within a bug lair - by HunkyDory - 05-19-2003, 03:06 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)