04-27-2006, 12:42 AM
Armin,Apr 23 2006, 05:57 AM Wrote:Apart from the graphics, everything else is worse than it was in Morrowind (and Morrowind certainly was improvable).
- The interface is a disaster, ported from the XBox 360 to PC the cheapest possible way
- the RPG system is stripped to almost nothingness (only 2 armor and 2 weapon types left, alchemy and enchanting skills basically removed, character customization nerfed, unnerving minigames instead of persuasion and lockpick skills etc.)
- the scaling world is the most fake, ridiculous and hokey thing I've seen in a long time.
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There are plenty of great mods that fix the scaling issue. Sadly, not an option for the 360 crowd, but I don't have much sympathy for console players. I'm just biased. ;-)
Aside from your comment about alchemy, which I felt was vastly improved over Morrowind, you're dead-on. Sure, the world might be bigger is square mileage than Morrowind, but it's practically empty. The quests that are there are generally very well written and fun, but there are simply not that many. I could play Morrowind for five years and never discover every quest. This is a result of the voicing, though. They couldn't possible have as much content with voice as they could with text.
It wasn't worth it. Here it is, a month after release, and I'm already feeling like I've exhausted the game. Morrowind kept me going for much, much longer.
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