04-26-2006, 07:14 PM
(This post was last modified: 04-26-2006, 07:29 PM by Hammerskjold.)
>I mean that a few mana-free spells for a warrior do remove some boredom from continual hack-n-slash. Especially in the beginning.
In the beginning phase or just for kicks, sure.
>Maybe in the end too.
Depends on what you're talking about. Style wise, that's so subjective that if you find it fun, more power to you. Combat efficiency wise, a Warrior is most efficient with a one handed weapon + shield setup. Unless you're playing some kind of variant rules, a warrior will most likely choose that setup in the late stage of the game.
An apoc stick is usually appreciated more by sorcerors, since they might have trouble with triple immune monsters. But warriors, well thankfully there is no physical damage immune monsters in D1.
>As a lowly question, is it that the melee rogues are more defensive?
I'm not quite sure I totally understand your question, but Rogues are possibly the most versatile class in D1 classic. They're the most efficient class with a bow, fairly efficient with spells, and can hold their own in 1handed weapon\shield melee with their high Dexterity. With some caveats. A rogue really benefits from a fast block shield, and their weapon might need some +damage modifier. (A Civerb's Cudgel iirc can be pretty handy in some situations.)
edited addition: Although I agree with you it would be a lot more interesting if a Warrior is proficient with all weapons, especially 2 handed ones, that is just not the way it's set up in D1 classic. 2 handed weapons only really got the love in Hellfire, with the Barbarians and Monks.
In the beginning phase or just for kicks, sure.
>Maybe in the end too.
Depends on what you're talking about. Style wise, that's so subjective that if you find it fun, more power to you. Combat efficiency wise, a Warrior is most efficient with a one handed weapon + shield setup. Unless you're playing some kind of variant rules, a warrior will most likely choose that setup in the late stage of the game.
An apoc stick is usually appreciated more by sorcerors, since they might have trouble with triple immune monsters. But warriors, well thankfully there is no physical damage immune monsters in D1.
>As a lowly question, is it that the melee rogues are more defensive?
I'm not quite sure I totally understand your question, but Rogues are possibly the most versatile class in D1 classic. They're the most efficient class with a bow, fairly efficient with spells, and can hold their own in 1handed weapon\shield melee with their high Dexterity. With some caveats. A rogue really benefits from a fast block shield, and their weapon might need some +damage modifier. (A Civerb's Cudgel iirc can be pretty handy in some situations.)
edited addition: Although I agree with you it would be a lot more interesting if a Warrior is proficient with all weapons, especially 2 handed ones, that is just not the way it's set up in D1 classic. 2 handed weapons only really got the love in Hellfire, with the Barbarians and Monks.