04-26-2006, 04:18 PM
(This post was last modified: 04-26-2006, 04:44 PM by MongoJerry.)
What I would recommend to a group going into MC for the first time and what my guild does are definitely two different things. We've been doing MC so long that most of us can do it in our sleep and half of us are probably asleep as we're doing it. For a group that's new to MC, I'd say go with about six priests, five shaman, and four druids -- mix and match as needed. The Horde needs more priests than Alliance do, because the priest is the only Horde class capable of dispelling magic debuffs. For trash mobs, I'd suggest making two main tank groups made up of:
Warrior
Priest
Druid
Shaman (fire resistance totem and also windfury totem for extra damage and aggro)
Warlock (for the imp stamina buff)
This should give your two tanks a core set of healers who always make sure the tank stays alive. The other healers in the raid keep their groups alive and also toss heals on the main tanks. When you go up against firelords, assign two priests to dispell the raid. (Insert arguments about whether Decursive is the best invention since sliced bread or the sure sign of the apocalypse here).
How one sets up groups for boss fights depends on the boss.
Warrior
Priest
Druid
Shaman (fire resistance totem and also windfury totem for extra damage and aggro)
Warlock (for the imp stamina buff)
This should give your two tanks a core set of healers who always make sure the tank stays alive. The other healers in the raid keep their groups alive and also toss heals on the main tanks. When you go up against firelords, assign two priests to dispell the raid. (Insert arguments about whether Decursive is the best invention since sliced bread or the sure sign of the apocalypse here).
How one sets up groups for boss fights depends on the boss.