04-26-2006, 01:40 PM
(This post was last modified: 04-26-2006, 01:45 PM by LochnarITB.)
Arnulf,Apr 26 2006, 07:06 AM Wrote:There is a difference between limited time supply for playing and solo play. Instances are games in a game. Single player instances would be single player games only accessible by entering (and paying for) a multiplayer game. I do not see the merit in this.Of course there is a difference. I didn't say there wasn't. However, limited play time does push one towards solo play. It is extremely rude to accept a party invite then play for 45 minutes and say "oops time's up gotta go". As far as a single player game within a multiplayer game, are you saying you have never played your character(s) outside of a party? You would be a rare player indeed. Unless that is true, why would there be no merit in a solo player having an instance they can save their progress in but there is merit in doing it with a 5 man party? :blink: Sometimes, one feels like playing solo, sometimes a party and sometimes a full on raid. Players want to be able to choose depending on the mood of the day/week/month and the more different styles the game can allow, the more people Blizzard can draw in to our shared addiction.
However, I would love to see a feature where a 5-player group could, say, somehow save the current instance to continue on the next day.
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Lochnar[ITB]
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."