Mavfin,Apr 21 2006, 09:38 AM Wrote:It's not for everyone, but I think that if you play 3 months, you've probably gotten your 50+15+15=$80 of enjoyment out of it if you've built your first 60 by then. That's a LOT of hours of enjoyment for that price. Cheaper than smoking!
And if you play longer, good, and if you don't, it wasn't for you.
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I partially agree with you. The game *is* nice and engrossing. However, here is the problem(s). If you quit a game because of frustration and not because you did not like the game, that to me means more than losing the money. It is losing time, because a lot of that time was spent getting to a certain goal that as it turns out is unattainable. Time is more important than a few dollars. A game being right or wrong for a person, should not be primarily dependent of logistics, but on the gameplay itself. If you can't get to the meat of the content because of logistics, it is a game that was not properly thought out.
If you are bored by a game, it is not for you. If you suck at a game, it is not for you. I for example suck at FPS's and I am also bored by them. Clearly, they are not for me.
If you can't get to the most important parts of a game because you can't play at a particular time of the day, the game is poorly structured, plain and simple. D1 and D2 did not have that problem. A truly good game should allow itself to be built around the player and his/her schedule, not the other way around. Gaming is a part of RL, not the other way around. Healthy gaming, that is.
-A