03-03-2006, 02:51 AM
Say you get +X AP through a sequence of upgrades. That adds to white damage, and that yeilds extra rage.
If you use that rage for hamstring or rend or heroic strike, then you are not double-dipping, you are getting fixed damage per rage.
If you use that rage the way most warriors do, by using an attack that either takes these stats and/or weapon damage into effect (Bloodthirst or Mortal Strike or Whirlwind or Slam... deep wounds and impale also give benefit here), then you are gaining more damage again by having the bonus applied there upon use of the rage.
Ank skill that uses 'weapon damage' also uses damage from AP.
In addition, any crit chance increase will also increase chance to crit on rage usage, so even fixed damage per rage skills see an increase in average damage per rage, though this is also the case with all other classes.
If you use that rage for hamstring or rend or heroic strike, then you are not double-dipping, you are getting fixed damage per rage.
If you use that rage the way most warriors do, by using an attack that either takes these stats and/or weapon damage into effect (Bloodthirst or Mortal Strike or Whirlwind or Slam... deep wounds and impale also give benefit here), then you are gaining more damage again by having the bonus applied there upon use of the rage.
Ank skill that uses 'weapon damage' also uses damage from AP.
In addition, any crit chance increase will also increase chance to crit on rage usage, so even fixed damage per rage skills see an increase in average damage per rage, though this is also the case with all other classes.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.