02-26-2006, 06:00 PM
The other night, the Gates opened on Thunderhorn. It was a great time!
Just as ever other realm, the lag was nearly unplayable for the first half hour to 45 minutes. Once a good chunk of people either gave up or entered the instance, the zone stabilized.
We managed to kite the Hive'Ashi Colossus to Cenarion Hold fairly easily. But try as we might it just wasn't happening. Every time we'd get Zora about halfway, he'd bug on us (pun intended) and go into evade mode. No one was in the mood to die repeatedly in an attempt to graveyard zerg him, so we shifted to fighting the crystal spawns.
The Anubisaths are VERY slow. Any class with a ranged attack can bring them to the main gatherings of troops on the north or south sides of Cenarion Hold and watch them get taken down in short order. The Qiraji are faster, but hunters were having no problem. We basically ran our operation with kiting teams running out to crystals and hauling the entire spawn back to CH to be destroyed, and it was working very well.
One note on the mobs spawning during the event: get people deputized. If someone in your guild has turned in Broodlord Lashlayer's head, have deputize as many people as he can. The Silithid enemies you kill will drop nearly 200 carapaces apiece, and those can later be turned in for Brood of Nozdormu rep. We had everyone deputized and even after that I had around 2,000 carapaces to show for the effort.
Just as ever other realm, the lag was nearly unplayable for the first half hour to 45 minutes. Once a good chunk of people either gave up or entered the instance, the zone stabilized.
We managed to kite the Hive'Ashi Colossus to Cenarion Hold fairly easily. But try as we might it just wasn't happening. Every time we'd get Zora about halfway, he'd bug on us (pun intended) and go into evade mode. No one was in the mood to die repeatedly in an attempt to graveyard zerg him, so we shifted to fighting the crystal spawns.
The Anubisaths are VERY slow. Any class with a ranged attack can bring them to the main gatherings of troops on the north or south sides of Cenarion Hold and watch them get taken down in short order. The Qiraji are faster, but hunters were having no problem. We basically ran our operation with kiting teams running out to crystals and hauling the entire spawn back to CH to be destroyed, and it was working very well.
One note on the mobs spawning during the event: get people deputized. If someone in your guild has turned in Broodlord Lashlayer's head, have deputize as many people as he can. The Silithid enemies you kill will drop nearly 200 carapaces apiece, and those can later be turned in for Brood of Nozdormu rep. We had everyone deputized and even after that I had around 2,000 carapaces to show for the effort.
See you in Town,
-Z
-Z