02-07-2006, 03:04 PM
These are rough numbers on the lockpicking skill required on the boxes since I haven't gone through and written down just went they go from red to orange to yellow to green. I'll have to start up a new baby rogue again and track it better. The low number is a very rough estimation so it's best to be about 5-10 picking higher than what I list.
Starting ~75 lockpick up to ~125
Starting ~75 lockpick up to ~125
- Redridge Mountains - Lake Everstill <>
- Stonetalon Mountains - Windshear Crag and Mines<>
- Ashenvale Forest - Zoram Strand (these will be the high end of the range)<>
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Starting ~100 lockpicking to ~150- Hillsbrad Foothills - Durnholde Keep<>
- Wetlands - Murloc Camps<>
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~150-~200- Desolace - Sar'theris Strand<>
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~175-~225- Badlands - Angor Fortress<>
- Swamp of Sorrows - Pool of Tears<>
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~200-~250- Tanaris Desert - Lost Rigger Cove<>
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~215-~250- Searing Gorge - The Slag Pit<>
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~225-~275- Azshara - Bay of Storms<>
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~265-~300- Eastern Plaguelands - Tyr's Hand<>
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Keep in mind that you can also pickpocket boxes to open off of humanoids in the same areas and that there are also doors in places like Scarlet Monastery and BRD that you can open to help skill up as well. DM doors require 300 picking iirc so they won't help you when you get up that high.
- Eastern Plaguelands - Tyr's Hand<>
- Azshara - Bay of Storms<>
- Searing Gorge - The Slag Pit<>
- Tanaris Desert - Lost Rigger Cove<>
- Badlands - Angor Fortress<>
- Desolace - Sar'theris Strand<>
- Hillsbrad Foothills - Durnholde Keep<>
Intolerant monkey.