Artega,Feb 1 2006, 12:48 AM Wrote:Rogues can do quite a bit of damage very quickly (though I'm sure Quark would argue, this coming from an ignorant Warrior :) ), and they can do it from invisibility.
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I would argue the invisibility point, not the damage point :P
My concerns are in no way about Rogue damage. In PvP, it's about how easy it is to counter stealth (and that aggravating Feign Death + Freezing Trap macro), besides the shared concerns of many people -> everyone, once targetted, dies too quickly. It's the fact that I can be running right behind someone, close enough that my melee attacks hit and that my specials light up like I'm in range, but then I click one and it says "Out of Range." It's watching mage bombs in AV and carefully skirting the edges, trying to just stay in stealth long enough to find someone to kill before I die. Ironically, the Horde on our server have almost completely forgotten how to mage bomb, so I haven't thought much about that lately.
In PvE, it's about having some use. Blizzard is repeating the line that they don't want to have any true damage king class. Are Rogues top sustained right now? Yeah, but is the difference enough to make up for the fact that we've got utility in one spot of the entire raiding game? Not in my eyes. Especially not when we're in constant fear of more Rogue nerfs.
Of course, Caydiem's counter to Rogue vs Warrior damage comparisons was "you're comparing unequally geared characters". It's too bad that it's Blizzard's fault the gear is unequal -> there is no mainhand dagger upgrade in BWL.
But all that's a thread derail. The fact is, Blizzard is touting the line of reducing burst damage while at the same time they're actually increasing it. AQ40 will only make the overall situation bigger -> since none of the set gear has +resists, they've got mostly pure damage bonuses on them. Besides the new weapon upgrades.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!