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Aldurs rhythm - Maximus - 10-31-2003

My Druid is a lvl 78 werewolf, using fury. I just got 1.10 aldurs rhythm, other parts of Aldurs Watchtower are 1.09. So What to socket it with? it has 3 sockets.
I have a little problem too. I got full Aldurs set, which gives me a whopping 350% ED. However the damage is still very low, around 800-1200. My Druid has around 240 Strenght. I think its because only the weapon is 1.10 and the other set items are 1.09 but i dont know. Help appreciated...


Aldurs rhythm - Olon97 - 10-31-2003

Two Shael's will get it to 70 Weapon IAS, which will most likely give you a 5 frame Fury attack (assuming at least lvl 4 Werewolf skill).

I think this speed calculator finally has wereforms right. Thanks to LL / AB research, Dragoon in particular.


Aldurs rhythm - adeyke - 11-01-2003

To be absolutely sure you're getting the right speed values, you can also use TheDragoon's Calculator.

It does agree that 2 Shaels will give the 9/5 fury.


Aldurs rhythm - Maximus - 11-01-2003

Ok thanks, i put 2 Shaels in it. So what now? I mean, the full 1.10 set gives 350% ED so you dont really need ED jewels. Maybe some mf? And dont say mf is useless in 1.10, i have gotten Ethereal edge 1.10 elite uniqeu axe and Mavinas bow with only 60mf. Well, offcourse it might have been sheer luck... B)


Aldurs rhythm - adeyke - 11-01-2003

Quote:I mean, the full 1.10 set gives 350% ED so you dont really need ED jewels

I'm not sure what you mean by that. The full set bonus would be off-weapon ED, while an ED jewel in it would be on-weapon ED. So, while adding extra ED jewels to your armour wouldn't be very effective (because you already have the 350% ED there and the 240% ED from strength, plus whatever your skills have), increasing weapon damage would have a big effect, as every extra weapon damage point would be multiplied by all your off-weapon ED.

OTOH, Aldur's has very low base damage (as it's just an exceptional) item. Some damage comparisons:

Base: 60-93 (76.5 avg)
Ohm: 70-108 (89 avg)
15 max jewel: 60-108 (84 avg)
40% ED jewel: 68-105 (86.5 avg)
40% ED, 15 max jewel: 68-120 (94 avg)
30 max jewel: 60-123 (91.5 avg)

As you can see, the weapon damage will always be rather low.


Aldurs rhythm - Maximus - 11-02-2003

So your saying that i already have the 350% bonus from the set? But that cant be, my damage is still around 900-1200. :o
If thats the case then i guess i should put an ED jewel in it. Btw, can i upgrade a set item with a Cube recipie, like rares and uniques???


Aldurs rhythm - adeyke - 11-02-2003

Much as that weapon would need it, there's no recipe for upgrading set items.

The 350% ED is part of the full set bonus. You'll get that if you have a complete Aldur's set, regardless of which version each part came from.

You have a 60-93 weapon. 350% ED comes from the set, 240% ED comes from strength. I'm going to assume 423% ED from fury. That'd give:

Min damage = 60 * (100 + 350 + 240 + 423) / 100 = 667
Max damage = 93 * (100 + 350 + 240 + 423) / 100 = 1035

That's a bit lower than what you listed. Perhaps you have some other damage-increasing items, a higher-level fury or a HoW. *shrugs*.

It's important to note that the 350% set ED, as off-weapon ED, adds a multiple of your base weapon damage. That means that, if you have only a plain Rhythm and no +min/max equipment, the 350% ED will add 210-325 damage to your maximum.


Aldurs rhythm - Maximus - 11-02-2003

Damn Blizzard, how do they expect a Wolf to survive in hell with that low damage. :huh: I hope they will make a recipe for set items. Well, thanks alot for help, better find a 40/15 jewel. :)


Aldurs rhythm - whereagles - 11-05-2003

Maybe it's better to use two jewels of +30 max dam??


Aldurs rhythm - adeyke - 11-05-2003

The data I posted above shows that a 40/15 jewel is more effective on jagged stars than a 30 max damage jewel (by a rather small margin). As it only had 3 sockets and two were filled with Shaels, there's only space for one remaining socket-filler.